9/18/08 12:02 am - you gotta choose your sides
to say that life is busy would be a hilarious understatement.
there's a huge advertising thing in development at Nerve that i helped conceptualize. Charles is giving 100% of his time to developing it, so pretty much all of the editorial content has fallen to me. plus, things are never that simple, so everybody keeps thinking they can slip other "minor" projects to me, and everything is "priority" so it just gets confusing and disorienting. sometimes its infuriating, but i'm also really happy to be busy and actually pulling this shit off well. today was so intense that i decided "I deserve a fucking prize for surviving today. I'm going to go buy an iPod Touch." but when i went to the apple store they were completely sold out, with more coming in tomorrow. i'll drop in on my way to the office and see what's up. i do deserve one, and its totally a work-related expense for both Pitchfork (watching music videos and other content) and Nerve (iPod Touch is now being marketed as a gaming device, gotta write about that).
also Stephanie and I have started hanging out again, which is really nice since this time last year we referred to each other as "best friend". i've always said that i can't bring myself to hate stephanie for being such a heinous bitch because whenever we actually do hang out everything just clicks so well. what with the utter dissolution of the MoCCA crew, I feel the need to rebuild my circle of friends. I literally spent months earlier this year without hanging out with anyone and it was not fun.
since the beginning of the year i've lost 30 pounds. i look pretty good, almost as slim as mid-college. my pants are all a good bit looser, though my shirts seem tighter in all the best ways, woo!
been so busy at Nerve i haven't been able to write on the game blog much, which is a shame because i've had a lot of ideas for things to write up and even half written three or four. we're starting to get more recognition from developers in the forms of advance copies of games and possible interviews, which is radtastic. also, i keep going back and forth on the topic of actively enabling a dating life. its another part of my quest to rebuild a circle of friends, really. i feel like my life is getting itself together and i need people around to celebrate with.
there's a huge advertising thing in development at Nerve that i helped conceptualize. Charles is giving 100% of his time to developing it, so pretty much all of the editorial content has fallen to me. plus, things are never that simple, so everybody keeps thinking they can slip other "minor" projects to me, and everything is "priority" so it just gets confusing and disorienting. sometimes its infuriating, but i'm also really happy to be busy and actually pulling this shit off well. today was so intense that i decided "I deserve a fucking prize for surviving today. I'm going to go buy an iPod Touch." but when i went to the apple store they were completely sold out, with more coming in tomorrow. i'll drop in on my way to the office and see what's up. i do deserve one, and its totally a work-related expense for both Pitchfork (watching music videos and other content) and Nerve (iPod Touch is now being marketed as a gaming device, gotta write about that).
also Stephanie and I have started hanging out again, which is really nice since this time last year we referred to each other as "best friend". i've always said that i can't bring myself to hate stephanie for being such a heinous bitch because whenever we actually do hang out everything just clicks so well. what with the utter dissolution of the MoCCA crew, I feel the need to rebuild my circle of friends. I literally spent months earlier this year without hanging out with anyone and it was not fun.
since the beginning of the year i've lost 30 pounds. i look pretty good, almost as slim as mid-college. my pants are all a good bit looser, though my shirts seem tighter in all the best ways, woo!
been so busy at Nerve i haven't been able to write on the game blog much, which is a shame because i've had a lot of ideas for things to write up and even half written three or four. we're starting to get more recognition from developers in the forms of advance copies of games and possible interviews, which is radtastic. also, i keep going back and forth on the topic of actively enabling a dating life. its another part of my quest to rebuild a circle of friends, really. i feel like my life is getting itself together and i need people around to celebrate with.











